7/2/26
The Purpose of Rainbomb Productions
Hello, and welcome the the first blogpost! It's been a while in the making, but I can say with reasonable certanty that this site, and my accounts on other platforms are all more or less in a functional state.
So, what can you expect from me? Well, I'm shooting for making games and projects that don't 100% suck and are compatible with hardware from the last two & a half decades. Oh that and they're all free and dont have dark patterns, paid dlc, microtransactions, or any of that bs. Any slop I make will be done by my own hands, without the utilization of AI, etc.
Now you might be wondering, "how is that profitablble in the slightest?" The short answer is its not; I've got a Job for that, and a Kofi if anyone actually deems my efforts as being worth thier hard earned clams. Long answer is that the game industry kinda fucking sucks at the moment and has been in a period of monumental stagnation with very few games coming out that actually respect the player and the medium as a whole. On top of that, consumers are being priced out of hardware globally thanks to AI and resultingly most new consumer PCs and laptops ship with terable specs for the price, laughably comparable to machines a decade old.
[Check out the Pingas Studios page for more of my 'puter ranting or buying guides, decided to cut a big tangent here.]
Hardware aside, the software itself pushed on mainstream users has become significantly worse, with more bloat and mistreatment of sensitive data then ever before, certainly not helped by the push for "age verification." Don't even get me started on games as a servic-
TLDR;
Monkey think game market distrispectful.
Monkey think PC market shit.
Monkey make game respectfully and free for shit PC you own already.
[Monkey also teach you how to own PC good.]
You [the player] deserves to be treated better, and I'm gonna do it if nobody else will.
- RB